Situation Room

Situation Room is a light-weight, ultra-thin self-supported shell structure augmented through engineered sounds by artist Jana Winderen. The overall form is an aggregate of twenty spheres of incremental diameters, combined to create an enclosed experiential tension, sort of sublime dialogue between the comfort of the known and an uneasy interaction with the unknown. The resultant morphology resonates with a series of destributed transducers and lighting sources through streams of porosity derived from structural stress flows across elements.

The envelope is created out of a boolean operation merging spheres, stiff through inherent double curvature while best allowing for storage through nesting of incremental radii. Inverted curvature of smoothed sphere-intersections provide additional reinforcement while blending with a series of internal rhizomatic network derived from convergent sphere points. The internal networks subdivide and recombine, eventually carrying down-loads to the ground, resolving into columns. The apparent complexity of the internal morphology is a direct result of the dense aggregate of spheres, creating a rich repertoire of spatial conditions through compression/expansion, knotting, coves, hiearchies and branching…

The spatial experience is augmented through ten-channels of resonant sounds propagated across the structural surface, operating here as a membrane for distributed transducers. The system set-up provides a large scale inhabitable instrument-aparatus of play for both composer and visitor. Stress flows from structural analysis are used for directional fitness by a series of distributed agents to walk along its morphology. Their trails are eventually materialized into non-linear aluminum stripes, while gaps within the force flows are translated into aperture. Spatial envelope, structural-performance, acoustic-membrane, assembly-parts and distributed lighting are unified and augmented through a coat of neon-effect, blurring one’s perception of the known.

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